Name | autosave patch 0.1 |
Rating | Not rated |
Author | Vitaly Ostrosablin |
For | NetHack 3.6.1 |
Description | Automatic save-and-quit after N turns |
This patch adds a new compound option: autosave (as proposed in GitHub
issue #208). The idea behind patch is to allow artificially limiting game session duration, by automatically saving-and-quitting after playing for N turns (where N is argument of the option). This could be useful for public servers, where *Robin accounts are used as a form of multiplayer and players play for N turns, and then give control to another person. Another use case is to use this option to just keep yourself from playing too long game sessions (e.g. during coffee-break, etc.). Option is specified like this: OPTIONS=autosave:500 Which would save-and-quit after playing for 500 turns. Defaults to -1 (autosave disabled). 0 is invalid value, because game would then quit right after starting. Any positive value is used as turn countdown, and when it reaches 0, game is saved and quit automatically. | |
Download | Get it from us (9.8 Kb) |
Added | August 27, 2019 08:00 |
Submit an update to this patch |