NetHack Patch Database
v0.27
323 patches
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Patch name
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Patch file
Patch Download URL
For
Slash'em 0.0.7E7
Slash'em 0.0.7E6F2
Slash'em 0.0.7E5
NetHack 3.6.4
NetHack 3.6.3
NetHack 3.6.2
NetHack 3.6.1
NetHack 3.6.0
NetHack 3.4.3
NetHack 3.4.2
NetHack 3.4.1
NetHack 3.4.0
NetHack 3.3.1
NetHack 3.3.0
NetHack 3.2.1
Short Description
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Long Description
This patch adds a new compound option: autosave (as proposed in GitHub issue #208). The idea behind patch is to allow artificially limiting game session duration, by automatically saving-and-quitting after playing for N turns (where N is argument of the option). This could be useful for public servers, where *Robin accounts are used as a form of multiplayer and players play for N turns, and then give control to another person. Another use case is to use this option to just keep yourself from playing too long game sessions (e.g. during coffee-break, etc.). Option is specified like this: OPTIONS=autosave:500 Which would save-and-quit after playing for 500 turns. Defaults to -1 (autosave disabled). 0 is invalid value, because game would then quit right after starting. Any positive value is used as turn countdown, and when it reaches 0, game is saved and quit automatically.
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