NetHack Patch Database
v0.27
323 patches
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Patch name
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Version
Author
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Patch file
Patch Download URL
For
Slash'em 0.0.7E7
Slash'em 0.0.7E6F2
Slash'em 0.0.7E5
NetHack 3.6.4
NetHack 3.6.3
NetHack 3.6.2
NetHack 3.6.1
NetHack 3.6.0
NetHack 3.4.3
NetHack 3.4.2
NetHack 3.4.1
NetHack 3.4.0
NetHack 3.3.1
NetHack 3.3.0
NetHack 3.2.1
Short Description
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Long Description
This patch allows a character to start with nearly any monster as a starting pet in place of the usual choices. This code only takes effect if the "pettype" option is set to something other than the usual choices ("d", "dog", "c", "cat", "f", "feline", "n", or "none"). New possible values for "pettype" include: "a" or "ask": Ask the player what pet they would like when starting a new game. "r" or "random": Pick a monster at random for the starting pet. "s" or "steed": Pick a random monster that may be saddled and ridden as a starting pet. Any other setting for "pettype" will be interpreted as the name of a specific monster. E.g., setting "pettype" to "rabid rat" would make the starting pet a rabid rat. Only monsters that are genocidable may be chosen or randomly generated. If a starting pet can be saddled and ridden, then the pet will be saddled when created if the character has at least basic riding skill (currently only the knight class in vanilla). If the pet comes saddled, the "horsename" setting is used for the pet's name, otherwise "catname" is used. Any comments or suggestions are welcome.
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