Name | Paranoid Quit v1.0 |
Rating | |
Author | Jukka Lahtinen, David Damerell, Jonathan Nieder, Stanislav Traykov |
For | NetHack 3.4.3 |
Description | Requires you to type |
This patch makes the commands #q (quit) and X (change to explore mode) (if the option paranoid_quit is on), and the prompts for hitting peaceful monsters (if options confirm and paranoid_hit are on) and leaving wizard mode bones (regardless of runtime options), expect a typed "yes" instead of just 'y'. Every other response will be treated as "no".
Now it also forces the menu to be shown with the 'T' and 'R' commands even when there is only one item to be taken off or removed, if the additional paranoid_remove option is set. Apply the patch and add #define PARANOID in your include/config.h and OPTIONS=paranoid_hit,paranoid_quit,paranoid_remove in your configuration file. | |
Download | Get it from us (8.9 Kb) |
Added | January 30, 2005 18:37 |
Changed | September 25, 2012 13:48 |
Submit an update to this patch |
5 | Amy | November 28, 2013 07:23 |
Thanks a lot for this patch! I just applied it successfully to Slash'Em after accidentally losing a promising caster to an inadvertent quit yesterday, I actually wanted to save but hit the quit hotkey instead. Argh. Now this will hopefully happen to me no longer thanks to this patch! Thanks again! :)[Quote] | ||
5 | xenosoz | December 30, 2012 10:31 |
I love this patch. I added paranoid_die option for Explore (and Wizard) mode.
https://raw.github.com/xenosoz/xenosoz-overlay/master/games-roguelike/nethack/files/nethack-3.4.3-paranoid.patch[Quote] | ||
Jukka | March 19, 2008 15:13 | |
To SheeEttin: I think it's more user friendly to treat everything that is not "yes" as "no" than to require explicit "no".[Quote] | ||
4 | SheeEttin | January 26, 2007 19:29 |
Shouldn't all other answers be given a "try again" (except "no" and variants thereof)?[Quote] | ||
5 | bobbens | July 15, 2006 13:48 |
just awesome for VIMkeys on a qwerty keyboard[Quote] | ||
5 | Lenz | March 19, 2006 12:26 |
This patch is very helpful, would have saved my life several times if I knew earlier. :) One feature I miss: The patch should also accept only [yes/no] when leaving the dungeon in the 1st level![Quote] | ||
5 | ML | April 08, 2005 22:42 |
Very handy. It's saved my gave a couple of times![Quote] |