|Long worm crash bug fix 1.0
|Fixes the crash when cutting a long worm in half
|This patch fixes bug C343-324 "Cutting a long worm in two will crash the game if the cut takes the worm to 1 HP or if long worms had become extinct."
The crash occurred when clone_mon() in makemon.c doesn't return a new monster because of extinction or low hp. The original code didn't check for this possibility.
|Get it from us (1.4 Kb)
|October 26, 2008 16:37
|Submit an update to this patch