Name | Underground Rivers v1.0 |
Rating | |
Author | Pasi Kallinen |
For | NetHack 3.4.3 |
Description | Dungeons below dlvl 13 occasionally have rivers, either of water or lava. |
The code doesn't check for blocking the way, so there's a chance you might need either cross the river or dig around it to get to the stairs. Special rooms are not affected by the river.
Does not invalidate bones or saves. | |
Download | http://bilious.alt.org/~paxed/nethack/nh343-underground_rivers.diff (2.5 Kb) |
Added | April 30, 2006 16:06 |
Submit an update to this patch |
5 | Ozma777 | February 09, 2017 19:01 |
I would like to get some sort of upgrade to this patch in which ice rivers tree "rivers" and maybe even rock "rivers" are generated. That would account for "rock slides" "forest intrusion" and cold places. and with L's terrain patch "shallow water" rivers. I've put it in my slashem at a much earlier depth than 13 because I love this patch![Quote] | ||
5 | Amy | October 20, 2014 13:07 |
This is a great idea and I really like it! In fact, I like it so much I decided to integrate it into my variant, with a few tweaks. :) Thanks a lot![Quote] | ||
4 | sonik | June 25, 2010 02:57 |
very nice I upgraded it for slashem and made it create more water/lava and at a lower depth just to make things more interesting. I am still trying to get it to affect mines levels (at least a little bit). also random trees on levels with rivers would be cool and I'm trying to figure that out to.[Quote] | ||
4 | John H. | May 05, 2006 22:45 |
Cool concept... but then, of course I would say that.[Quote] |