Name | Seven Deadly Sins 1.0 |
Rating | |
Author | GreyKnight |
For | NetHack 3.4.3 |
Description | Occasionally replaces the Riders with 3 of the Seven Deadly Sins. |
Creates the Seven Deadly Sins (Gluttony, Lust, Envy, Greed, Sloth, Wrath, Pride), and sometimes chooses three of them to replace the endgame Riders. Each has their own special attacks, as you would expect. | |
Download | http://greyfire.org/NetHack/sevensins.diff or Get it from us (52.7 Kb) |
Added | April 09, 2006 00:33 |
Changed | May 31, 2008 21:40 |
Submit an update to this patch |
5 | Steven | August 09, 2010 20:15 |
I really don't want to look and see what Lust's attack is.[Quote] | ||
4 | lucjon | May 23, 2009 23:35 |
@akhripin: NetHack is hard enough already!
Neat idea :-). Will install when I get my toolchain up and running again![Quote] | ||
Anonymous | May 14, 2008 01:37 | |
Patch is dead, greyfire.org are now domain squatters[Quote] | ||
4 | Inquisitor | June 12, 2007 12:05 |
Great idea, but I'd have thought the Seven Deadly Sins would be inhabitants of Gehennom - I dunno, give each one a high chance of spawning if you have the Amulet, and make them each extinct after one's been created.[Quote] | ||
Edrobot | December 22, 2006 20:35 | |
actually, I think they should just all be there at once, but become unable to revive themselves.[Quote] | ||
4 | akhripin | December 13, 2006 00:31 |
Instead of replacing - why not make the sins be there in addition to the riders? Or maybe spawn them gradually as you spend time in the Astral?[Quote] | ||
4 | John H. | April 18, 2006 08:06 |
A cool idea! I'm unsure all the game effects have been completely thought though, but more variety is a good thing.[Quote] |