Name | Dungeon Growths v1.0 |
Rating | |
Author | Pasi Kallinen |
For | NetHack 3.4.0 |
Description | Makes the dungeons feel a bit more living. |
Download | http://bilious.alt.org/~paxed/nethack/nh340-dgn_growths.diff (11.4 Kb) |
Added | January 30, 2005 17:46 |
Changed | February 20, 2006 22:40 |
Submit an update to this patch |
5 | tedav | February 21, 2015 18:03 |
Definitely a great patch. One thing to watch out for - if combined with altered level design that includes trees, the dungeon can be quite overgrown by the time you reach the ascension run.[Quote] | ||
3 | John H. | April 18, 2006 07:39 |
An interesting idea. I'm unsure all the gameplay implications of this have been worked out (polypiling could be unbalanacing with herbs), but overall cool.[Quote] |